| | | Boondocks 3 Confirmed With Original Cast And Director | | by Joseph Knoop Nov 2, 2021 | | The Boondock Saints are returning to their righteous vigilante ways. Deadline reports that director Troy Duffy is teaming up once again with actors Norman Reedus and Sean Patrick Flanery for a third film that follows the twin Irish brothers on a mission to kill criminals and evildoers. The script is being written by series creator Duffy, along with Flanery, and with input from Reedus. Filming will begin next May, when Flanery completes work on Amazon's The Boys and when Reedus completes work on The Walking Dead's final season. Producing Boondock Saints 3 will be Shaun Redick (Get Out, Black KkKlansman) and Yvette Yates Redick. The Boondock Saints 2: All Saints Day released back in 2009, a whole decade after the original. When we last visited the MacManus brothers, they were imprisoned after surviving a deadly ambush by hired hitmen. It's later revealed that Willem Dafoe's Special Agent Smecker, originally thought to have died sometime between the events of the first two films, is secretly in hiding and aiding the Saints with their mission. Boondock Saints 3 will pick up from there. Specific plot details about Boondock Saints 3 remain a mystery, but producer Yvette Yates Redick suggests that even people who've never watched the first two will be "blown away" by the third. Duffy's last project was in fact The Boondock Saints 2, and production on the sequel has reportedly been troubled over the years. Flanery originally tweeted in 2017 that he and Reedus were no longer working on Boondock Saints 3 due to disagreements, but at some point Flanery and Duffy reconnected and began working on a new script. Duffy stated that the sequel will shift focus away from Boston mafia villains to corrupt politicians. “Where we’re going is, the brothers are older,” Duffy said. “They are coming out into a brand new world that is not like the one they left. They are at odds. One wants to continue, the other doesn’t. There’s a new enemy out there, not like the traditional ones they’ve faced. That’s the thing that is timely about this one.” The original Boondock Saints films was a notorious box office failure, partially due to unfortunate timing alongside the Columbine high school shooting, which left 12 students and one teacher dead. With gun violence newly in Americans' minds, a particularly violent and gunridden film like Boondock Saints failed to gain traction with media executives. Though it failed spectacularly at the box office and received a 28% on Rotten Tomatoes, its subsequent DVD release saw it skyrocket to cult classic status. Deadline reports that the hope with Boondock Saints 3 is to build a far-reaching cinematic franchise ala John Wick. Joseph Knoop is a writer/producer/boondork saint for IGN. | | | | | Call of Duty: Vanguard Zombies Won't Include Main Quest At Launch | | by Logan Plant Nov 2, 2021 | | While Call of Duty: Vanguard will include a Zombies mode on release day, players can't try out the main quest until sometime after season one's launch. Treyarch announced that the main quest won't be part of Vanguard's November 5 release or the start of season one on December 2. Instead, new Zombies content will start rolling out as part of the game's first season, with the main quest coming at a later time. "Starting on December 2nd, new Zombies content & features will begin to roll out in Vanguard," Treyarch said. "Players will also encounter some other surprise elements later in Season One that will set the stage for our upcoming Main Quest. The main quest will apparently be tied to "the arrival of an unexpected ally after Season One". We don't know exactly when that means the main quest will drop. We just got a look at the Call of Duty: Vanguard roadmap, which spells out the game plan from launch through the start of season one. While Sledgehammer is developing the bulk of Vanguard, Treyarch is handling the Zombies mode. Recently, Treyarch has been very busy with Call of Duty, leading development on 2018's Call of Duty: Black Ops 4 and 2020's Call of Duty: Black Ops Cold War.. Vanguard isn't the only upcoming first-person shooter adding in major content after launch. Halo Infinite, which launches next month, is shipping without campaign co-op or Forge at launch. Similar to today's Vanguard Zombies news, both features will come to Halo sometime after season 1. For more, check out our Call of Duty: Vanguard preview and our in-depth look at Vanguard's campaign. Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant. | | | | | Doctor Strange Merch Appears To Confirm a Major Villain | | by Joseph Knoop Nov 2, 2021 | | Warning: Potential Spoilers for Doctor Strange in the Multiverse of Madness
Box art for a new piece of merch from Doctor Strange in the Multiverse of Madness has leaked, and it appears to confirm a major villain not previously seen in the Marvel Cinematic Universe: Shuma-Gorath, the Great Old One and longtime nemesis to Strange. Leaked on Resetera, the art shows Doctor Strange battling a giant squid-like creature with an equally giant central eyeball. Though previous reports indicated Strange might be pitted against the sea monster Gargantos, the box art for this 1000-piece puzzle more closely resembles Shuma-Gorath, a distinctly Cthulhu-esque Great Old One originally created by writer Robert Howard in the 1920's as part of the expanded Lovecraft mythos. Shuma-Gorath was later adapted into the Marvel comic mythos as one of Doctor Strange's antagonists in 1972. In the decades since, he's battled with the Avengers, the Fantastic Four, the Invaders, and even Groot from Guardians of the Galaxy. Video game fans will also recognize Shuma-Gorath as a playable fighter from the Marvel vs. Capcom series. We recently saw Shuma-Gorath appear briefly in Marvel's What If...? series, in an episode where an alternate Doctor Strange summons the Great Old One to try and harness Shuma-Gorath's power. It...doesn't go well. Being an ancient demon, Shuma-Gorath's powers include the ability to communicate with and control other lifeforms across dimensions, in addition to shooting energy blasts from his eye and tentacles, and transforming the genetic makeup of lifeforms on a planetary scale. If you're wondering how a giant Elder God can be tossed into Marvel vs. Capcom fights, Shuma-Gorath's size and power can fluctuate depending on the dimension. On Earth, he's typically humanoid-sized, but in his home dimension, he's at his largest and nearly invincible. Marvel hasn't confirmed any leaks as of yet, so of course take everything with a grain of salt. Considering Shuma-Gorath is much more of a Doctor Strange nemesis than the mere Gargantos, it's looking better for the Great Old One than the big squid, though who can blame you for confusing the two. The puzzle box art also shows Strange fighting alongside characters like fellow sorcerer Wong, the interdimensional teenager America Chavez, and Wanda Maximoff/Scarlet Witch. Wanda's actions in the WandaVision series will play a role in Multiverse of Madness, and it's theorized that she'll become a student of Doctor Strange, or possibly his ultimate enemy, or both. We've seen similar art of the characters in a gift that was given to cast and crew. It wouldn't be Doctor Strange's first time going up against a galaxy-sized deity, though. You can read everything else we know about Doctor Strange in the Multiverse of Madness and what it means for the MCU here. You can also check out the most recent delays for the MCU's Phase 4, which has pushed back a number of projects all the way to 2023. Doctor Strange's next adventure is scheduled to debut on May 6, 2022. Joseph Knoop is a writer/producer/fish man for IGN. | | | | | Now Chris Pratt Is Voicing Garfield Too | | by Logan Plant Nov 1, 2021 | | Chris Pratt is voicing Garfield in an upcoming animated film, making him two-for-two on iconic characters, having previously been confirmed to be the voice of Mario in the upcoming film by Illumination. The movie is being written by David Reynolds, who previously wrote Finding Nemo. Mark Dindal will direct, having previously worked on Emperor's New Groove and Chicken Little. Sony Pictures will distribute the movie. Garfield originated as a comic strip by Jim Davis that debuted in 1978. Garfield is a lazy orange cat who loves lasagna and hates Mondays, and the comic follows his daily life with his owner, Jon, and Jon's dog, Odie. Garfield has previously appeared in two live action/animated movies with Bull Murray voicing the famous cat. Those movies did not receive great critical acclaim. Earlier this fall, we learned Pratt will voice Mario in the upcoming Super Mario movie from Illumination. Along with Pratt, the film also includes Anya Taylor-Joy as Peach, Charlie Day as Luigi, Jack Black as Bowser, Keegan-Michael Key as Toad, and Seth Rogen as Donkey Kong. After the internet was flooded with reactions to the casting, Pratt told fans he's "working hard" to get Mario's voice right. Pratt also jokingly shared some fake footage that shows Mario and Guardians of the Galaxy colliding. Pratt has appeared in many high-profile animated movies, including Pixar's Onward and the Lego movies. As for live action projects, Pratt is working on Jurassic World: Dominion and Guardians of the Galaxy Vol. 3. Image credit: Frazer Harrison/Getty Images Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant. | | | | | Final Fantasy 14's Infamously Long Story Proves No Match For Hironobu Sakaguchi | | by Joseph Knoop Nov 1, 2021 | | An MMO like Final Fantasy 14: A Realm Reborn can take 100+ hours to complete, and that's not even considering its growing list of huge expansions, which add anywhere from another 50 to 100 hours. This is seemingly no problem for Final Fantasy creator Hironobu Sakaguchi, who has reportedly played through the entirety of Final Fantasy 14 in a month, setting himself up for the Endwalker expansion that releases on November 23. As reported by PCGamesN, Sakaguchi started playing Final Fantasy 14 in late September, sharing his progress and screenshots on Twitter. Sakaguchi only needed 16 days to complete the base game and just two days for Heavensward (an estimated 73 to 150 hours on HowLongToBeat). He then completed Stormblood, Shadowbringers, and smaller patch content by October 29. He even managed to squeeze in some time to attend his daughter's wedding, the madman. A conservative estimate, just counting the base game plus three expansions, puts Sakaguchi at 300+ hours of playtime according to HowLongToBeat. That's assuming he touched absolutely none of the side content in the expansions or smaller patch content updates, which could put him up to a maximum of 1567, which is literally impossible to pull off in a month and change. Sakaguchi initially started playing Final Fantasy 14 in preparation for a discussion with the game's director Naoki Yoshida at this year's Tokyo Game Show. The chat was hosted on October 1, but Sakaguchi clearly kept grinding beyond that. Sakaguchi has been playing as a gnome-like Lalafell, but he's been sharing a ton of screenshots on his Twitter account, noting similarities and references to the classic Final Fantasy games he worked on decades ago. Sakaguchi seems particularly fond of calling out classic monster designs, like the appearance of "Mr. Typhon." Sakaguchi notoriously left Square Enix on pretty rough terms in 2003, with his last official credit on Final Fantasy X-2. He's since founded Mistwalker, which released Blue Dragon in 2006 and most recently the iOS RPG Fantasian. Read up on Final Fantasy 14's Endwalker expansion in our huge hands-on preview, where we dive into several new areas, two new job classes, and changes to the house hunting process. In the meantime, Sakaguchi is in good hands with Final Fantasy 14, which just cracked 24 million players and has become the franchise's most profitable game to date. Image Credit: Mega64/YouTube Joseph Knoop is a writer/producer/chocobro for IGN. | | | | | |
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