| Warhammer 40,000: Rogue Trader, a Classic-Style RPG, Announced by Pathfinder Developer Owlcat Games | by Matt Purslow Jun 1, 2022 | Owlcat Games has announced Warhammer 40,000: Rogue Trader, a classic-style RPG set in Games Workshop’s grimdark 41st millennium setting. Revealed at the Warhammer Skulls showcase, Warhammer 40k: Rogue Trader is an isometric, party-based RPG with turn-based combat. Developed for PC and console, no release date has yet been announced, the debut trailer features a reasonable amount of gameplay. Already we can see something that looks, at least visually, akin to Owlcat Games’ well-received Pathfinder games. Owlcat’s RPG will see you take on the role of a Rogue Trader, a privateer with their own merchant empire and voidship to sail amongst the stars and warp. In a journey through the unexplored Koronus Expanse, you’ll gather a party of companions to explore and do battle with. Confirmed party members so far consist of a Space Marine, an Aeldari Ranger, and a Sister of Battle; characters all drawn from the tabletop version of Warhammer 40k. “The grim darkness of the 41st millennium is a harsh place of unbound evil, untold sacrifices and large-scale threats and challenges that perfectly transitions into an exciting roleplaying narrative that allows an exceptional freedom of in-game choice for the player,” said Oleg Shpilchevsky, head of Owlcat Games. “We endeavor to bring to the game everything that fans of the cRPG genre love and expect: fateful decisions, non-linear stories, strong and diverse companion cast together with addictive and complex gaming systems to master.” While the trailer is mostly made up of an animated introduction to the world of Rogue Traders in the 41st millennium, the gameplay snippets give us a good idea of the many locations and enemies our Rogue Trader retinue will encounter. Aeldari, Drukhari, Chaos, and Necron elements can be seen throughout, suggesting that the scope of the storyline will take us across a large section of 40k lore. While no release date has been announced, pre-orders are already available via Founder’s Packs. This will provide access to the alpha and beta versions of the game when they are made available. This early access-style method of development and release is similar to how Owlcat released its previous game, Pathfinder: Wrath of the Righteous. The Founder’s Packs can be purchased from the Owlcat Games website. For more Warhammer, check out the newly announced shooter Warhammer 40k: Boltgun, as well as everything revealed at Warhammer Skulls. Matt Purslow is IGN's UK News and Features Editor. | | | Warhammer 40,000: Boltgun Announced, a Doom-Style Boomer Shooter | by Matt Purslow Jun 1, 2022 | Auroch Digital and Focus Entertainment have announced Warhammer 40,000: Boltgun, a ‘90s style shooter drawing on the lineage of the original Doom and Quake games. Revealed as part of the Warhammer Skulls showcase, Warhammer 40k: Boltgun casts you as a Space Marine and rams the classic boltgun weapon into your armored fists. You can then use it to mow down dozens of Chaos Space Marines and daemons, each one lovingly rendered as sprites for that authentic ‘90s feel. As you’d expect from a retro-style shooter, the trailer shows enemies exploding like red corn syrup-filled water balloons with each pull of the trigger. Auroch Digital says that players will be able to “run, jump and charge across huge levels to shoot, shred and slice the worst heretics across the galaxy!” The trailer only has a brief amount of gameplay footage, but we see the titular boltgun, a melta gun, and also hear the revving of a chainsword. Hopefully there will be an extensive armory available, as the Space Marines aren’t short of a range of absurd guns to destroy enemies with. No firm release date has been announced, but Warhammer 40,000: Boltgun is coming to PS5, PS4, Xbox Series X/S, Xbox One, Nintendo Switch, and PC sometime in 2023. It will join the likes of Dusk, Ion Fury, and Amid Evil as part of the recent so-called ‘boomer shooter’ genre; a set of games built to replicate the style and sensibilities of early FPS games like Doom, Quake, and Duke Nukem. For more Warhammer, check out the newly announced RPG Warhammer 40k: Rogue Trader, as well as everything revealed at Warhammer Skulls. Matt Purslow is IGN's UK News and Features Editor. | | | Konami Promises New Bomberman Games are on the Way as It Closes the Last One | by George Yang Jun 1, 2022 | Konami revealed that it is working on brand new Bomberman projects just as the company prepares to close the servers for Super Bomberman R Online. The servers will be officially shut down on December 1. "This service has continued to operate with the support of many users since its launch in May 2021, but due to various circumstances, we have decided to terminate the service on all platforms on December 1, 2022, at 01:00:00 (UTC)," Konami says on its own website. "The 'Bomberman' series is moving forward with new projects. We hope to be able to inform you of this project soon," Konami continues. "Thank you for your continued support of the 'Bomberman' series." Super Bomberman R Online has already ended the sale of Bomber Coins and Premium packs as of today, but those that were purchased beforehand can still be used until the servers close in December. Super Bomberman R was a launch title for Nintendo Switch all the way back in 2017. The free-to-play online-only version, Super Bomberman R Online first launched on Google Stadia in September 2020. It then came to Nintendo Switch, PC, PS4, and Xbox One in May 2021. In our Super Bomberman R review, we said, "Super Bomberman R’s multiplayer versatility and boss-filled story mode are laudable retreads of classic gameplay, but its depth and customizability are disappointing." Last year, Konami partnered with Bloober Team to develop games together and the latter is widely rumored to be currently working on a Silent Hill game. George Yang is a freelance writer for IGN. You can follow him on Twitter @yinyangfooey | | | God of War's PC Port Gets a Quality Boost, Without You Having to Upgrade Hardware | by Taylor Lyles Jun 1, 2022 | God of War PC received a new update yesterday, supporting AMD's FidelityFX Super Resolution (FSR) 2.0. As mentioned in the brief patch notes, God of War PC's update v1.0.12 includes support for FSR 2.0 and is now available as a resolution-scaling option located in the display settings menu of the game. FSR 2.0 was released last month and is the next iteration of AMD's supersampling tech, which debuted last year. As announced a few months back, FSR 2.0 offers better image quality compared to its predecessor, promising higher frame rates over the original iteration, and is aimed to compete more closely with Nvidia's DLSS 2.0. Some notable differences between FSR 2.0 and DLSS 2.0 include the latter using machine learning, while the former's solution optimizes anti-aliasing based on temporal data. Additionally, unlike DLSS, which supports only Nvidia RTX cards, AMD's FSR is open-source, meaning it is compatible with both AMD and Nvidia GPUs, in addition to Xbox game consoles. However, the second iteration of FSR 2.0 does make a ton of optimizations for AMD cards, more specifically, the RX 6000 series, like the RX 6950 XT. FSR 2.0 has a few games currently supporting the tech, most notably Arkane Lyon's Deathloop. However, more games are confirmed to support it down the road, including Hitman 3 (currently supports FSR 1.0), Microsoft Flight Simulator, and the upcoming action RPG Forspoken to name a few. Early signs of FSR 2.0 show that the performance has certainly improved from the first iteration. PC Gamer said this version of AMD's supersampling tech "really looks better than native 4K." Digital Foundry also noted that FSR 2.0 is "a resounding success" based on what they had seen so far, despite some nuances. Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster. | | | | |
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