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| | | George Ezra: Gold Rush Kid review | Alexis Petridis's album of the week | | by Alexis Petridis Jun 2, 2022 | | (Columbia) The Budapest and Shotgun singer teeters between hook-laden and cheesy on his third album – though the best tracks reveal there’s more to Ezra than mere jollity At the start of this year, George Ezra gave an interview to the Observer. It was filled with talk of “drawing a line in the sand”, the possibility of giving up touring and his willingness to put limitations on his success. He was resolute that he didn’t want to break the US – it “would kill me” – and staunch in his belief that a vastly successful pop career was incompatible with parenthood. This was not, perhaps, the kind of talk one might expect from Ezra. His two multi-platinum albums to date have been thanks to his relentless positivity. Almost uniquely among the ranks of male singer-songwriters with voices a furniture salesman would describe as “artfully distressed”, Ezra’s hits dealt not in angst, but carefree cheeriness. Whether the lyrics specifically mentioned the sun, bikinis or the yellow and green of sand framed by palm trees, singles such as Paradise and Shotgun always carried a distinct whiff of SPF 50 and the sun lounger selfie. Continue reading... | | | | | Card Shark review – cheat the French aristocracy in this dashing period caper | | by Edwin Evans-Thirlwell Jun 2, 2022 | | PC, Nintendo Switch; Devolver/Nerial An entertaining celebration of sleight of hand from the makers of Reigns The video-games industry teems with virtual card games, from tournament standbys such as Hearthstone to cultish backroom affairs like Inscryption. One thing they all share is that you can’t cheat – or not in ways familiar to, say, the con artists of 18th-century France. Card Shark casts you as one of these, a mute youth recruited by the Comte de Saint-Germain to be his foil in a series of two-person grifts. It’s not necessary to know what game you’re apparently playing – all you need to do is follow the comte’s instructions, stacking the deck and marking or stealing cards in a wonderful affirmation of the sociability and skulduggery of old-school tabletop gaming. At least, that is, until you’re caught palming an ace and gunned down in your chair. Developed by the people behind the delectable swipe-right storyteller Reigns, Card Shark is essentially a mini-game collection comprising 28 tricks, taught to you over the course of a cheerfully anti-establishment adventure that moves from a caravan in the woods to the king’s own banqueting hall. A simple one to begin: scoop up discarded hands in the right order so that your partner ends up with the trumps. Later, you’ll discreetly bend cards so they rise to the top of the deck, and indicate values to the comte by the way you hold your glass. The fiddliest scams are feats of memory – first loading the deck with duplicates, then sneaking those cards out before you deal again. The secret is to do all this without maxing out your opponent’s suspicion bar, which fills up when you fumble or delay and empties when you lose. Continue reading... | | | | | |
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